Meta
-
Archives
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- July 2011
- June 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- December 2010
- November 2010
- October 2010
- September 2010
- August 2010
- July 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- June 2009
- May 2009
- April 2009
- March 2009
- February 2009
- January 2009
- December 2008
- November 2008
- October 2008
- September 2008
- August 2008
- July 2008
- June 2008
- May 2008
- April 2008
- March 2008
- February 2008
- January 2008
- December 2007
- November 2007
- October 2007
- September 2007
- August 2007
- November 2006
Category Archives: WebOS
HTML5 webOS Support Page…
Looking around the webos developers site I was very glad to see this list of supported and unsupported features. Will help speed up debugging of some of my golf drawing code.
http://developer.palm.com/index.php?option=com_content&view=article&id=1682
Continue reading
webOS SDK.. FINALLY! and code tests…
Well.. Finally palm released the software development kit for webOS and I’ve also finally had time to mess with it. Currently just working with some of the demo apps and code. Here is a quick screen capture from it. I think this will move along quickly if I can keep dedicating a little time to [...] Continue reading
Palm Pre, WebOS, HTML5, Canvas Golf App Update
I’ve got some more work done on my golf application for webOS and the pre. Here is a mockup of what the current state looks like on the pre. I’ve also uploaded a small screen capture video clip of it simulating gps movement after the break.
video
Update on my webOS/pre app and some Long/Lat to X/Y code
Here are some screenshots of my webOS golf application I’m developing for the Palm pre. It draws all the information dynamically from gps recorded information and allows one to zoom in and out and drag the course around.
Eventually, it will do all the scoring an location tracking with distance calculations. Unfortunately I don’t yet have [...] Continue reading
Posted in WebOS
Comments Off
More HTML5 Canvas Tests
Ok.. so I got around to figuring out states and the context.save() and context.restore() stuff. So test number 1 (click here for test 1) is a very simple test to try and understand these functions. And test number 2 (click here for test 2) is built on top of yesterdays posted example.
Very cool [...] Continue reading
Posted in WebOS
Comments Off